This asset is the London Taxi, an 'Atom-punk' stylized creation designed to re-imagine the appearance of the classic London Taxi for the Fallout universe.
- Creation of high & low poly meshes with Blender.
- Texture creation using baking procedures with Substance 3d painter.
- 3ds Max for final game preparation, collision creation & export.
- Bethesda's Creation Kit to successfully implement the asset into the game.
- Marmoset Toolbag for all low poly renders.
- Bethesda's Fallout 4 for all in-game screenshots.
The in-game asset comes in 4 variations:
- A 'Move-able Static' with the following dynamics: doors that open / close when the player collides into them, explodable / damage properties with a destroyed hulk & debris.
- 2x Static variants with no dynamic properties to be used as general environment art
- A Stripped variant to display previous part scavenging / previously exploded models in the post war world space of London.
The target game and platform is Bethesda's Fallout 4 / PC, more specifically for the large community based project Fallout London.