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London Taxi

This asset is the London Taxi, an 'Atom-punk' stylized creation designed to re-imagine the appearance of the classic London Taxi for the Fallout universe.

- Creation of high & low poly meshes with Blender.
- Texture creation using baking procedures with Substance 3d painter.
- 3ds Max for final game preparation, collision creation & export.
- Bethesda's Creation Kit to successfully implement the asset into the game.
- Marmoset Toolbag for all low poly renders.
- Bethesda's Fallout 4 for all in-game screenshots.

The in-game asset comes in 4 variations:

- A 'Move-able Static' with the following dynamics: doors that open / close when the player collides into them, explodable / damage properties with a destroyed hulk & debris.
- 2x Static variants with no dynamic properties to be used as general environment art
- A Stripped variant to display previous part scavenging / previously exploded models in the post war world space of London.

The target game and platform is Bethesda's Fallout 4 / PC, more specifically for the large community based project Fallout London.

In-game screenshot within Fallout London worldspace

In-game screenshot within Fallout London worldspace

In-game screenshot within Fallout London worldspace

In-game screenshot within Fallout London worldspace

In-game screenshot within Fallout London worldspace

In-game screenshot within Fallout London worldspace

In-game screenshot within Fallout London worldspace

In-game screenshot within Fallout London worldspace

In-game screenshot within Fallout London worldspace

In-game screenshot within Fallout London worldspace

In-game screenshot within Fallout London worldspace

In-game screenshot within Fallout London worldspace

In-game screenshot within Fallout London worldspace

In-game screenshot within Fallout London worldspace

Low poly textured render

Low poly textured render

Low poly textured render

Low poly textured render

Low poly textured render

Low poly textured render

High poly render

High poly render

High poly render

High poly render