This vehicle is based on the 1951 GM Lesabre concept car & further developed in Atom-punk styling.
I gave this vehicle the name "Corvega Cutlass" as its target platform is Bethesda's Fallout 4 with the intention of the vehicle being an 'Immersive' addition to the game.
- Creation of high & low poly meshes with Blender.
- Texture creation using baking procedures with Substance 3d painter.
- 3ds Max for final game preparation, collision creation & export.
- Bethesda's Creation Kit to successfully implement the asset into the game.
- Marmoset Toolbag for all low poly renders.
- Bethesda's Fallout 4 for all in-game screenshots.
This asset is going to be included in the upcoming Fallout : London & Fallout : Miami DLC sized community created projects.