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F1 Manager 24 - VCARB 01 Race Car

This project features the VCARB 01 Formula One race car, developed for the F1 Manager 24 title by Frontier Developments.

I had a great experience bringing this model to life using a high-to-mid poly creation workflow. Drawing from extensive reference materials, I accurately recreated the VCARB 01's distinctive livery, which was approved by F1 for inclusion in the game.

The model was created through the following steps and tools:

- Blender 3.5: For high-to-mid poly mesh creation and UV unwrapping.
- Adobe Photoshop: Used for logo editing and livery design.
- Adobe Substance 3D Painter: Applied for detailed texture creation.
- 3ds Max 2023: Exporting the model and setting up materials.
- Maya: Scripted rigging and integration into Unreal Engine 5.1.

This project not only showcases my technical skills but also my ability to collaborate with industry standards to produce accurate and approved digital artwork.

In-game screen capture

In-game screen capture

In-game screen capture

In-game screen capture

In-game screen capture

In-game screen capture

In-game screen capture

In-game screen capture

In-game screen capture

In-game screen capture

Clay mesh

Clay mesh

Clay mesh with wireframe

Clay mesh with wireframe